"The most important keyword to me was ‘train’ and the structure of the narrative reflects that. It’s simple: Curtis travels from the very last section of the train to the front. So the different carriages represent different stages in the story – every time you enter a new car, it’s like a new world that the characters are experiencing."
– Joon-ho Bong on the design of the train cars.
ignore anyone who tells you otherwise.
The One-Roll Engine Bundle of Holding lasts until 2014-07-31.
I haven’t played Godlike, but I’m dying to run a few sessions, because the One-Roll Engine mechanics are wonderfully elegant. They scale to handle everything from a social contest between two orators to a clash of armies. The Godlike setting is so detailed and intriguing (WW 2 with deadly but vulnerable superheroes fighting side-by-side with tanks and infantry).
Wild Talents carries the world of Godlike into the future and provides all sorts of interesting options so you can create the superhero game of your choice.
There are even more goodies in this bundle. One-Roll Engine is awesome. Check it out.
‘fascinating’ is a word I use for the unexpected.
The coolest news this morning: First Second are publishing Bastien Vivès, Mickaël Sanlaville, and Michael Balak’s Lastman for English language readers. The series is currently on its fourth volume in France, and is inspired by gaming and Japanese comics, specifically shounen manga, following Adrian Velba, a happy 12-year old enrolled in Battle School under Master Jansen, and looking forward to participating in the annual largest martial arts tournament sponsored by the king and queen. However, disaster strikes as a few hours to the close of nominations, his partner pulls out, sick, and Adrian, requiring a partner in order to register finds help offered from an unlikely source.
One of the nice things about being able to work from home is getting a jump on cooking dinner. Before I put my lunch together I spent ten minutes washing up and cutting down potatoes for fries. I like home fries as does cherith. But it does take a bit of effort in order to get them done in a reasonable amount of time. Doing that after a long day at the office? Not always my first choice.
Working from home does give me a bit of extra time to do it in.
London-based artist Michael James Talbot creates beautiful sculptures of elongated women inspired by Greek mythology and Venetian masquerades. The surreal representations merge the human form with abstract and exaggerated shapes, most often presenting a visual extension of the female’s garment. Altogether the sculptures stand tall, some even reaching heights greater than 6 feet tall.
The sculptor manages to seamlessly integrate the dramatic stretch of the bottom half of each figure in an unobtrusive way. Sometimes the woman’s foot will peek out, high above the granite base, though often the illusion of the draping material elegantly runs straight down to the bottom. The elaborate length seems to complement the figurative structures.
Talbot creates his captivating pieces by molding clay and casting each sculpture in bronze. He then proceeds to finish with chemical patination, adding a new sense of character to the already expressive figures. The artist says, “The human form gives me an endless source of inspiration. The subtlest of movements and expressions can be captured in the sculpture to portray a myriad of emotions and convey tension, drama, fluidity and grace. No other subject has this richness of emotional and spiritual content or the capacity to convey such a broad and interesting narrative.”
Hey look what I found: EJ Su's character designs for Tracks from Spotlight: Jazz.
Up top is Priscilla Tramontano's colour scheme mockup on the robot mode. I think we can all agree that Tracks would highly approve.
Bottom version is the original inked sketch, which nicely shows off all those amazing details that make EJ one of the best mecha artists of our time (who I still cannot believe we got to work with).
I’ve always been fond of Tracks, he’s a damned fine lookin’ Cybertronian (no robo).